<!--

function playFile()
{
  var audioObj = document.getElementById('audioPlayer');
  
  if (audioObj)
  {
    audioObj.play();
  }
}

function playAudio(fileName)
{
  var audioObj = document.getElementById('audioPlayer');
  
  if (audioObj)
  {
    audioObj.stop();
    audioObj.SRC = fileName;
    audioObj.FileName = fileName;
    setTimeout("playFile()", 1000);
    //audioObj.play();
  }
}

function stopAudio(fileName)
{
  var audioObj = document.getElementById('audioPlayer');
  
  if (audioObj)
  {
    audioObj.stop();
  }
}

//determines whether the player is currently stopped, paused or playing
function checkForAudioStopped(node)
{
  var audioObj = document.getElementById('audioPlayer');
  
  if (audioObj)
  {
    if (audioObj.playState == 0)
    {
	top.mainFrame.updateAudioState(node, audioObj.playState);
    }
    else
    {
	setTimeout("checkForAudioStopped(\'" + node + "\')", 1000);
    }
    
  }
}

//-->
